Piotr Niedzielski
Professional sound effect design from experienced sound designer that will make your game, animation, commercial or movie come to life.
Experience
Self-created full library of custom foley sound effects and collected a wide range of professional recording equipment.
Complexity
Sounds for movies, games, presentations, ads including foleys, voiceovers, atmospheric ambients and abstract backgrounds.

Field of activity

Approach

As a sound designer I use top-notch software and equipment including Sound Devices, Neumann, Sennheiser, Waves etc.

I'm always ready to choose the most accurate way to create tailored sound binding - synthesis, own or commercial libraries and right sound recording equipment.

Sound effects

  • Impacts: crashes, explosions, falls, hits, breaks, drops, mass destruction
  • Beings/creatures: people, animals, monsters, ghosts, vampires, demons
  • Industrial: machines, engines, guns
  • Ambience: city atmospheres, offices, parks, forests, crowds, weather, seaside
  • Sci-fi and magic

Additional skills

  • Reading and editing of computer source code (incorporating sounds into the game's interactive environment)
  • Familiarity with game audio engines (Wwise, FMOD)
  • Thorough understanding of sound design for interactive media
  • Experience as voice recording sessions director
"My approach is simple: I treat each client and their needs individually and address their requirements with many resources at my disposal and superior equipment. Come work with a professional with years of experience in sound design and let my skills design your sound effects!"

Piotr Niedzielski

sound designer